Philcollins

Boss Performance
Overall Parse Average
30.8
Best Parse
59.5
Total Boss Clears
18

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 18.9 59.5 52.2 2,540 1m 16s 10
Lord Inquisitor Seru 12.1 23.4 32.8 950 7m 51s 6
Plane of Time (Full Gauntlet) 9.5 31.0 23.4 1,975 18m 07s 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-13 18:36 Kerafyrm the Sleeper Solo Philcollins(Clr/Brd/Bst) 6m 09s 2,540
2026-09-13 03:24 Lord Inquisitor Seru Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 8m 11s 11,151
2026-09-12 22:00 Kerafyrm the Sleeper Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 1m 22s 11,324
2026-09-12 04:40 Lord Inquisitor Seru Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 7m 51s 11,691
2026-09-12 02:23 Kerafyrm the Sleeper Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 1m 20s 11,426
2026-09-11 03:40 Lord Inquisitor Seru Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 8m 50s 9,808
2026-09-11 03:22 Plane of Time (Full Gauntlet) Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 18m 48s 10,450
2026-09-11 02:15 Kerafyrm the Sleeper Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 1m 20s 11,569
2026-09-10 03:45 Lord Inquisitor Seru Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 10m 10s 9,160
2026-09-10 03:18 Plane of Time (Full Gauntlet) Trio Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber), Kibosh(SK/Rog/Wiz) 18m 07s 12,921
2026-09-09 18:20 Kerafyrm the Sleeper Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 1m 16s 12,046
2026-09-09 03:19 Lord Inquisitor Seru Trio Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber), Kibosh(SK/Rog/Wiz) 8m 23s 10,329
2026-09-09 00:19 Kerafyrm the Sleeper Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 2m 01s 7,755
2026-09-07 19:13 Lord Inquisitor Seru Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 11m 05s 7,295
2026-09-07 18:37 Kerafyrm the Sleeper Duo Philcollins(Clr/Brd/Bst), Muscles(Pal/Mnk/Ber) 1m 48s 8,426
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.