Zebuff

Boss Performance
Overall Parse Average
14.2
Best Parse
31.6
Total Boss Clears
25

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 21.5 70.6 17.0 17.8 2,403 1m 32s 19
Lord Inquisitor Seru 3.8 1.0 0 8m 28s 3
Plane of Time (Full Gauntlet) 2.6 31.6 5.0 617 16m 25s 2
Zebuxoruk 0 12m 04s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-12 06:17 Kerafyrm the Sleeper Duo Zekonu(War/Shm/Nec), Zebuff(Clr/Brd/Enc) 2m 11s 5,220
2026-09-12 06:06 Lord Inquisitor Seru Duo Zekonu(War/Shm/Nec), Zebuff(Clr/Brd/Enc) 8m 28s 2,418
2026-09-11 15:42 Lord Inquisitor Seru Duo Zekonu(War/Shm/Nec), Zebuff(Clr/Brd/Enc) 11m 14s 1,514
2026-09-11 06:38 Kerafyrm the Sleeper Duo Zekonu(War/Shm/Nec), Zebuff(Clr/Brd/Enc) 2m 11s 6,014
2026-09-10 20:14 Lord Inquisitor Seru Duo Zekonu(War/Shm/Nec), Zebuff(Clr/Brd/Enc) 14m 03s 1,236
2026-09-10 12:16 Kerafyrm the Sleeper Duo Zekonu(War/Shm/Nec), Zebuff(Clr/Brd/Enc) 1m 49s 6,863
2026-09-08 13:50 Kerafyrm the Sleeper Duo Zebuff(Clr/Brd/Enc), Zenani(Nec/Mag/Bst) 3m 43s 5,266
2026-09-07 17:11 Kerafyrm the Sleeper Duo Zebuff(Clr/Brd/Enc), Zenani(Nec/Mag/Bst) 4m 22s 4,314
2026-09-06 17:26 Kerafyrm the Sleeper Duo Zebuff(Clr/Brd/Enc), Zenani(Nec/Mag/Bst) 6m 56s 3,170
2026-09-06 01:21 Kerafyrm the Sleeper Duo Zebuff(Clr/Brd/Enc), Zenani(Nec/Mag/Bst) 5m 10s 3,853
2026-09-04 14:12 Kerafyrm the Sleeper Duo Zebuff(Clr/Brd/Enc), Zenani(Nec/Mag/Bst) 4m 34s 3,585
2026-09-03 22:24 Kerafyrm the Sleeper Duo Zebuff(Clr/Brd/Enc), Zenani(Nec/Mag/Bst) 5m 31s 3,479
2026-08-31 02:47 Kerafyrm the Sleeper Duo Intentii(Nec/Mag/Bst), Zebuff(Clr/Brd/Enc) 2m 04s 5,968
2026-08-31 02:27 Zebuxoruk Trio Zekonu(War/Shm/Nec), Intentii(Nec/Mag/Bst), Zebuff(Clr/Brd/Enc) 12m 04s 5,309
2026-08-31 01:17 Plane of Time (Full Gauntlet) Trio Zekonu(War/Shm/Nec), Intentii(Nec/Mag/Bst), Zebuff(Clr/Brd/Enc) 16m 25s 10,527
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.