Sharael

Boss Performance
Overall Parse Average
46.0
Best Parse
94.6
Total Boss Clears
17

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 88.9 89.4 88.9 48,068 25s 10
Plane of Time (Full Gauntlet) 94.6 86.7 90.7 17,701 12m 13s 7

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-12 21:59 Kerafyrm the Sleeper Solo Sharael(War/Pal/Mnk) 41s 29,328
2026-09-11 12:51 Kerafyrm the Sleeper Solo Sharael(War/Pal/Mnk) 25s 48,068
2026-09-10 13:05 Plane of Time (Full Gauntlet) Solo Sharael(War/Pal/Mnk) 12m 14s 17,639
2026-09-10 12:19 Kerafyrm the Sleeper Solo Sharael(War/Pal/Mnk) 31s 38,776
2026-09-09 11:48 Kerafyrm the Sleeper Solo Sharael(War/Pal/Mnk) 57s 21,116
2026-09-09 01:28 Plane of Time (Full Gauntlet) Trio Zeeman(SK/Rog/Shm), Jimothy(Nec/Mag/Bst), Sharael(War/Pal/Mnk) 12m 13s 30,377
2026-09-08 13:12 Kerafyrm the Sleeper Solo Sharael(War/Pal/Mnk) 1m 16s 15,853
2026-09-07 12:59 Plane of Time (Full Gauntlet) Duo Sharael(War/Pal/Mnk), Touchyuwu(War/Pal/Mnk) 29m 12s 14,806
2026-09-07 10:22 Plane of Time (Full Gauntlet) Solo Sharael(War/Pal/Mnk) 13m 15s 16,292
2026-09-07 09:44 Kerafyrm the Sleeper Solo Sharael(War/Pal/Mnk) 1m 41s 11,956
2026-09-06 07:19 Plane of Time (Full Gauntlet) Duo Sharael(War/Pal/Mnk), Superman(War/Pal/Mnk) 16m 40s 24,802
2026-09-06 06:36 Kerafyrm the Sleeper Solo Sharael(War/Pal/Mnk) 1m 02s 19,433
2026-09-05 06:35 Kerafyrm the Sleeper Solo Sharael(War/Pal/Mnk) 2m 25s 8,350
2026-09-04 14:14 Plane of Time (Full Gauntlet) Solo Sharael(War/Pal/Mnk) 26m 27s 8,176
2026-09-04 12:02 Kerafyrm the Sleeper Solo Sharael(Pal/Mnk/Brd) 2m 47s 7,242
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.