Cetios

Boss Performance · Season 2
Overall Parse Average
9.5
Best Parse
67.6
Total Boss Clears
44

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 67.6 57.8 66.9 67.6 22,713 53s 20
Lord Inquisitor Seru 41.6 44.6 33.3 41.6 15,619 6m 33s 9
Plane of Time (Full Gauntlet) 61.4 58.0 61.5 61.4 14,251 13m 50s 15

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-11-04 03:41 Plane of Time (Full Gauntlet) Solo Cetios(War/Pal/Mnk) 13m 50s 14,251
2026-11-04 02:39 Lord Inquisitor Seru Solo Cetios(War/Pal/Mnk) 6m 33s 15,619
2026-11-04 02:10 Kerafyrm the Sleeper Solo Cetios(War/Pal/Mnk) 1m 06s 18,256
2026-11-03 04:25 Plane of Time (Full Gauntlet) Solo Cetios(War/Pal/Mnk) 16m 44s 11,778
2026-11-02 22:56 Lord Inquisitor Seru Solo Cetios(War/Pal/Mnk) 8m 55s 11,981
2026-11-02 22:31 Kerafyrm the Sleeper Solo Cetios(War/Pal/Mnk) 58s 20,742
2026-11-02 03:10 Plane of Time (Full Gauntlet) Solo Cetios(War/Pal/Mnk) 17m 17s 11,409
2026-11-01 22:30 Lord Inquisitor Seru Solo Cetios(War/Pal/Mnk) 8m 27s 12,280
2026-11-01 21:56 Kerafyrm the Sleeper Solo Cetios(War/Pal/Mnk) 1m 06s 18,250
2026-11-01 06:53 Plane of Time (Full Gauntlet) Solo Cetios(War/Pal/Mnk) 18m 55s 11,416
2026-11-01 03:27 Lord Inquisitor Seru Solo Cetios(War/Pal/Mnk) 9m 00s 11,750
2026-11-01 03:04 Kerafyrm the Sleeper Solo Cetios(War/Pal/Mnk) 1m 40s 12,066
2026-10-31 06:08 Plane of Time (Full Gauntlet) Solo Cetios(War/Pal/Mnk) 17m 32s 12,312
2026-10-30 23:52 Lord Inquisitor Seru Solo Cetios(War/Pal/Mnk) 8m 34s 12,376
2026-10-30 23:33 Kerafyrm the Sleeper Solo Cetios(War/Pal/Mnk) 1m 00s 20,068
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.