Zomg

Boss Performance · Season 2
Overall Parse Average
6.9
Best Parse
95.8
Total Boss Clears
45

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 90.7 92.7 91.2 90.7 56,504 21s 18
Lord Inquisitor Seru — — — — 0 3m 10s 4
Plane of Time (Full Gauntlet) 32.5 59.3 26.3 32.5 10,903 19m 00s 2

Monster Missions

MissionFastest RunSpeed ParseBest DPSDPS ParseCompleted
Blood Debt 6m 43s 47.2 506 84.5 3
The Drowned Choir 11m 54s 70.6 291 55.4 5
The Keeper's Last Beast 7m 58s 51.4 289 46.2 5
The Last Warband 11m 30s 53.6 469 95.8 4
What Wears the Shape 5m 13s 49.0 614 85.7 4

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-11-04 00:45 Monster Mission: What Wears the Shape Solo Zomg(War/Mnk/Bst) 5m 13s 377
2026-11-04 00:38 Monster Mission: The Keeper's Last Beast Solo Zomg(War/Mnk/Bst) 7m 58s 289
2026-11-04 00:28 Monster Mission: The Drowned Choir Solo Zomg(War/Mnk/Bst) 11m 54s 291
2026-11-04 00:14 Monster Mission: The Last Warband Solo Zomg(War/Mnk/Bst) 11m 36s 469
2026-10-30 00:35 Monster Mission: Blood Debt Solo Zomg(War/Mnk/Bst) 6m 43s 419
2026-10-30 00:25 Monster Mission: What Wears the Shape Solo Zomg(War/Mnk/Bst) 5m 34s 368
2026-10-30 00:16 Monster Mission: The Last Warband Solo Zomg(War/Mnk/Bst) 14m 29s 327
2026-10-29 23:59 Monster Mission: The Keeper's Last Beast Solo Zomg(War/Mnk/Bst) 8m 16s 278
2026-10-29 23:48 Monster Mission: The Drowned Choir Solo Zomg(War/Mnk/Bst) 14m 45s 221
2026-10-25 16:53 Kerafyrm the Sleeper Solo Zomg(War/Mnk/Bst) 22s 53,823
2026-10-24 22:31 Kerafyrm the Sleeper Solo Zomg(War/Mnk/Bst) 21s 56,504
2026-10-24 02:21 Kerafyrm the Sleeper Solo Zomg(War/Mnk/Bst) 55s 21,598
2026-10-22 23:48 Kerafyrm the Sleeper Solo Zomg(War/Mnk/Bst) 22s 53,861
2026-10-22 02:31 Kerafyrm the Sleeper Solo Zomg(War/Mnk/Bst) 24s 49,262
2026-10-21 00:46 Lord Inquisitor Seru Duo Vashta(Rng/SK/Rog), Zomg(War/Mnk/Bst) 3m 21s 31,101
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.