Anti

Boss Performance · Season 2
Overall Parse Average
27.1
Best Parse
100.0
Total Boss Clears
51

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Deepest Guk: Ritualist of Hate 55.7 8.6 21.6 56.7 60,000 23m 04s 1
Deepest Guk: The Curse Reborn 65.4 38.2 7.7 65.4 39,463 38m 18s 1
Kerafyrm the Sleeper 93.3 89.8 93.5 93.3 66,745 18s 25
Lord Inquisitor Seru 31.3 28.9 20.4 31.3 12,583 8m 28s 11
Miragul's Menagerie: Folly of Miragul's Ambition 15.1 21.1 19.9 18.3 1,443 25m 11s 1
Miragul's Menagerie: Frozen Nightmare 37.8 30.3 53.7 41.0 18,235 19m 06s 1
Miragul's Menagerie: Spider Den — — 71.4 100.0 0 5m 58s 1
Plane of Time (Full Gauntlet) 67.1 65.7 57.4 67.1 14,968 14m 25s 10

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-11-04 03:21 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 47s 25,620
2026-11-04 03:08 Lord Inquisitor Seru Solo Anti(War/Pal/Mnk) 10m 25s 9,985
2026-11-03 03:49 Lord Inquisitor Seru Solo Anti(War/Pal/Mnk) 9m 14s 11,469
2026-11-03 03:27 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 1m 13s 16,513
2026-11-02 00:17 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 46s 26,155
2026-11-02 00:06 Lord Inquisitor Seru Solo Anti(War/Pal/Mnk) 9m 15s 11,483
2026-11-01 03:28 Lord Inquisitor Seru Solo Anti(War/Pal/Mnk) 9m 33s 10,966
2026-11-01 02:52 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 18s 66,721
2026-10-31 00:20 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 18s 66,745
2026-10-31 00:00 Lord Inquisitor Seru Solo Anti(War/Pal/Mnk) 10m 08s 10,368
2026-10-30 02:24 Lord Inquisitor Seru Solo Anti(War/Pal/Mnk) 9m 35s 11,167
2026-10-30 01:58 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 55s 21,898
2026-10-29 02:36 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 27s 44,514
2026-10-29 02:18 Lord Inquisitor Seru Solo Anti(War/Pal/Mnk) 8m 28s 12,583
2026-10-28 02:54 Lord Inquisitor Seru Solo Anti(War/Pal/Mnk) 10m 48s 9,644
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.