Animal

Boss Performance
Overall Parse Average
32.4
Best Parse
95.9
Total Boss Clears
21

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 27.5 95.9 95.5 5,609 13s 10
Lord Inquisitor Seru 3.8 30.5 33.8 2,077 4m 49s 11

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-13 04:00 Lord Inquisitor Seru Solo Animal(Dru/Brd/Mag) 24m 29s 1,741
2026-09-13 03:06 Kerafyrm the Sleeper Solo Animal(Dru/Brd/Mag) 2m 50s 5,609
2026-09-11 18:13 Lord Inquisitor Seru Solo Animal(Dru/Brd/Mag) 18m 31s 2,077
2026-09-11 17:27 Kerafyrm the Sleeper Solo Animal(Dru/Brd/Mag) 3m 10s 4,472
2026-09-10 19:55 Kerafyrm the Sleeper Solo Animal(Dru/Brd/Mag) 4m 14s 3,656
2026-09-10 19:26 Lord Inquisitor Seru Solo Animal(Dru/Brd/Mag) 21m 48s 1,944
2026-09-09 02:41 Kerafyrm the Sleeper Duo Haidilao(War/Rng/Shm), Animal(Dru/Brd/Mag) 1m 31s 12,475
2026-09-03 17:44 Lord Inquisitor Seru Duo Hawk(Pal/Mnk/Ber), Animal(Dru/Brd/Mag) 6m 31s 13,175
2026-08-31 14:07 Lord Inquisitor Seru Duo Hawk(Pal/Mnk/Ber), Animal(Dru/Brd/Mag) 5m 21s 19,429
2026-08-26 17:33 Lord Inquisitor Seru Duo Hawk(Pal/Mnk/Ber), Animal(Dru/Brd/Mag) 7m 22s 11,984
2026-08-25 22:50 Kerafyrm the Sleeper Duo Lawdee(War/Clr/Mnk), Animal(Dru/Brd/Mag) 13s 92,384
2026-08-25 14:54 Lord Inquisitor Seru Duo Hawk(Pal/Mnk/Ber), Animal(Clr/Brd/Mag) 4m 49s 19,651
2026-08-24 21:27 Kerafyrm the Sleeper Duo Animal(Clr/Brd/Mag), Exaulted(War/Pal/Mnk) 32s 30,056
2026-08-24 16:48 Lord Inquisitor Seru Duo Hawk(Pal/Mnk/Ber), Animal(Clr/Brd/Mag) 6m 40s 14,236
2026-08-22 04:15 Kerafyrm the Sleeper Duo Laudi(Dru/Mag/Enc), Animal(Clr/Brd/Mag) 2m 52s 7,601
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.