Frederick

Boss Performance
Overall Parse Average
66.4
Best Parse
95.1
Total Boss Clears
16

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 83.1 100.0 83.5 83.1 33,052 35s 9
Lord Inquisitor Seru 86.9 77.1 86.9 34,728 2m 49s 6
Plane of Time (Full Gauntlet) 95.1 71.4 87.1 17,901 10m 18s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-13 05:20 Lord Inquisitor Seru Solo Frederick(War/Mnk/Bst) 2m 53s 32,276
2026-09-12 23:10 Kerafyrm the Sleeper Solo Frederick(War/Mnk/Bst) 35s 33,052
2026-09-11 22:15 Lord Inquisitor Seru Solo Frederick(War/Mnk/Bst) 2m 49s 34,728
2026-09-11 22:05 Kerafyrm the Sleeper Solo Frederick(War/Mnk/Bst) 1m 07s 16,832
2026-09-10 22:49 Plane of Time (Full Gauntlet) Trio Shugerbox(Brd/Mag/Bst), Shugertank(War/Pal/Mnk), Frederick(War/Mnk/Bst) 10m 18s 38,221
2026-09-10 17:09 Lord Inquisitor Seru Solo Frederick(War/Mnk/Bst) 2m 50s 33,664
2026-09-10 16:54 Kerafyrm the Sleeper Solo Frederick(War/Mnk/Bst) 52s 21,765
2026-09-09 22:37 Kerafyrm the Sleeper Solo Frederick(War/Mnk/Bst) 46s 25,015
2026-09-09 14:40 Lord Inquisitor Seru Solo Frederick(War/Mnk/Bst) 6m 37s 13,057
2026-09-09 05:27 Kerafyrm the Sleeper Solo Frederick(War/Mnk/Bst) 38s 30,178
2026-09-08 18:13 Lord Inquisitor Seru Solo Frederick(War/Mnk/Bst) 5m 20s 16,153
2026-09-08 15:06 Kerafyrm the Sleeper Solo Frederick(War/Mnk/Bst) 59s 14,979
2026-09-07 23:06 Lord Inquisitor Seru Solo Frederick(War/Mnk/Bst) 6m 11s 15,376
2026-09-07 19:48 Kerafyrm the Sleeper Solo Frederick(War/Mnk/Bst) 1m 01s 19,226
2026-09-06 22:16 Kerafyrm the Sleeper Solo Frederick(Clr/Mnk/Bst) 1m 30s 12,366
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.