Foreverburning

Boss Performance · Season 2
Overall Parse Average
9.0
Best Parse
94.5
Total Boss Clears
29

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 66.7 41.1 66.1 66.7 22,119 54s 11
Lord Inquisitor Seru 73.5 34.1 94.5 73.5 34,084 1m 12s 8

Monster Missions

MissionFastest RunSpeed ParseBest DPSDPS ParseCompleted
Blood Debt 10m 09s 21.3 166 1.8 2
The Drowned Choir 15m 40s 33.1 284 50.7 2
The Keeper's Last Beast 9m 03s 36.0 289 46.2 2
The Last Warband 12m 11s 45.8 302 26.0 2
What Wears the Shape 5m 49s 37.8 514 69.6 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-11-04 02:59 Lord Inquisitor Seru Solo Foreverburning(Rng/Brd/Shm) 1m 52s 24,112
2026-11-04 02:29 Kerafyrm the Sleeper Solo Foreverburning(Rng/Brd/Shm) 1m 03s 18,936
2026-11-03 01:44 Lord Inquisitor Seru Solo Foreverburning(Rng/Brd/Shm) 3m 13s 14,006
2026-11-03 01:09 Kerafyrm the Sleeper Solo Foreverburning(Rng/Brd/Shm) 1m 00s 19,872
2026-11-02 01:20 Monster Mission: The Drowned Choir Solo Foreverburning(Rng/Brd/Shm) 15m 40s 284
2026-11-02 01:03 Monster Mission: What Wears the Shape Solo Foreverburning(Rng/Brd/Shm) 7m 01s 322
2026-11-01 17:34 Lord Inquisitor Seru Solo Foreverburning(Rng/Brd/Shm) 1m 12s 34,084
2026-11-01 16:19 Kerafyrm the Sleeper Solo Foreverburning(Rng/Brd/Shm) 2m 07s 9,331
2026-10-31 05:30 Monster Mission: The Last Warband Solo Foreverburning(Rng/Brd/Shm) 12m 28s 253
2026-10-31 05:14 Monster Mission: The Keeper's Last Beast Solo Foreverburning(Rng/Brd/Shm) 9m 03s 289
2026-10-31 05:01 Monster Mission: Blood Debt Solo Foreverburning(Rng/Brd/Shm) 10m 09s 166
2026-10-31 04:46 Lord Inquisitor Seru Solo Foreverburning(Rng/Brd/Shm) 2m 50s 15,932
2026-10-31 00:52 Kerafyrm the Sleeper Solo Foreverburning(Rng/Brd/Shm) 1m 26s 13,874
2026-10-30 05:30 Lord Inquisitor Seru Solo Foreverburning(Rng/Brd/Shm) 2m 01s 20,263
2026-10-30 05:13 Kerafyrm the Sleeper Solo Foreverburning(Rng/Brd/Shm) 54s 22,119
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.