Lethal

Boss Performance
Overall Parse Average
56.2
Best Parse
91.9
Total Boss Clears
15

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 68.7 65.7 83.8 80.8 10,743 41s 10
Lord Inquisitor Seru 54.5 65.8 91.9 77.1 9,721 1m 22s 4
Plane of Time (Full Gauntlet) 39.0 31.6 49.0 41.9 6,635 13m 09s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-11 23:52 Lord Inquisitor Seru Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 3m 22s 22,819
2026-09-10 04:00 Plane of Time (Full Gauntlet) Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 13m 09s 20,480
2026-09-09 18:38 Kerafyrm the Sleeper Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 53s 22,902
2026-09-09 18:26 Lord Inquisitor Seru Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 5m 34s 16,830
2026-09-08 18:55 Kerafyrm the Sleeper Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 41s 29,707
2026-09-08 18:43 Lord Inquisitor Seru Duo Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog) 9m 17s 10,427
2026-09-08 03:55 Kerafyrm the Sleeper Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 43s 28,897
2026-09-07 02:38 Kerafyrm the Sleeper Solo Lethal(Pal/Rng/Rog) 2m 18s 8,764
2026-09-06 00:56 Lord Inquisitor Seru Duo Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog) 1m 22s 33,037
2026-09-05 17:59 Kerafyrm the Sleeper Solo Lethal(Pal/Rng/Rog) 2m 31s 8,010
2026-09-05 02:55 Kerafyrm the Sleeper Duo Lethal(Pal/Rng/Rog), Tippytap(War/Pal/Nec) 2m 11s 7,348
2026-09-04 00:48 Kerafyrm the Sleeper Duo Lethal(Pal/Rng/Rog), Tippytap(War/Pal/Nec) 2m 55s 6,926
2026-09-01 03:35 Kerafyrm the Sleeper Trio Fellay(Rng/SK/Wiz), Verses(Dru/Mnk/Brd), Lethal(Pal/Rng/Rog) 1m 24s 14,845
2026-08-30 16:06 Kerafyrm the Sleeper Trio Fellay(Rng/SK/Wiz), Verses(Dru/Mnk/Brd), Lethal(Pal/Rng/Rog) 3m 45s 5,380
2026-08-30 02:02 Kerafyrm the Sleeper Duo Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog) 4m 04s 4,012
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.