Johnnyproc

Boss Performance
Overall Parse Average
80.2
Best Parse
99.2
Total Boss Clears
65

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 36.8 100.0 99.2 98.4 4,566 15s 21
Lord Inquisitor Seru 41.2 100.0 84.7 86.6 6,637 1m 56s 20
Plane of Time (Full Gauntlet) 12.9 88.7 86.8 2,634 8m 35s 12
Zebuxoruk 11.8 100.0 32.9 46.2 1,305 8m 11s 12

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-13 04:30 Zebuxoruk Duo Johnnywar(War/Mnk/Bst), Johnnyproc(Clr/Brd/Shm) 10m 01s 8,253
2026-09-12 16:07 Kerafyrm the Sleeper Duo Johnnywar(War/Mnk/Bst), Johnnyproc(Clr/Brd/Shm) 20s 46,387
2026-09-12 15:45 Lord Inquisitor Seru Duo Johnnywar(War/Mnk/Bst), Johnnyproc(Clr/Brd/Shm) 3m 16s 30,778
2026-09-12 03:21 Plane of Time (Full Gauntlet) Duo Johnnywar(War/Mnk/Bst), Johnnyproc(Clr/Brd/Shm) 8m 35s 20,970
2026-09-12 01:51 Kerafyrm the Sleeper Duo Johnnywar(War/Mnk/Bst), Johnnyproc(Clr/Brd/Shm) 15s 61,762
2026-09-12 01:25 Lord Inquisitor Seru Duo Johnnywar(War/Mnk/Bst), Johnnyproc(Clr/Brd/Shm) 1m 56s 48,068
2026-09-07 04:12 Kerafyrm the Sleeper Duo Johnnywar(War/Mnk/Bst), Johnnyproc(Clr/Brd/Shm) 25s 37,482
2026-09-07 03:48 Lord Inquisitor Seru Duo Johnnywar(War/Mnk/Bst), Johnnyproc(Clr/Brd/Shm) 2m 27s 35,722
2026-09-07 03:19 Zebuxoruk Duo Johnnywar(War/Mnk/Bst), Johnnyproc(Clr/Brd/Shm) 8m 25s 9,926
2026-09-07 03:06 Plane of Time (Full Gauntlet) Duo Johnnywar(War/Mnk/Bst), Johnnyproc(Clr/Brd/Shm) 10m 00s 17,368
2026-09-06 13:47 Kerafyrm the Sleeper Duo Johnnywar(War/Clr/Mnk), Johnnyproc(Clr/Brd/Shm) 20s 47,463
2026-09-06 13:30 Lord Inquisitor Seru Duo Johnnywar(War/Clr/Mnk), Johnnyproc(Clr/Brd/Shm) 2m 19s 44,769
2026-09-05 23:34 Zebuxoruk Duo Johnnywar(War/Clr/Mnk), Johnnyproc(Clr/Brd/Shm) 15m 50s 5,175
2026-09-05 15:19 Kerafyrm the Sleeper Duo Johnnywar(War/Clr/Mnk), Johnnyproc(Clr/Brd/Shm) 31s 32,590
2026-09-05 15:00 Lord Inquisitor Seru Duo Johnnywar(War/Clr/Mnk), Johnnyproc(Clr/Brd/Shm) 2m 31s 39,427
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.