Phil

Boss Performance
Overall Parse Average
78.9
Best Parse
99.2
Total Boss Clears
19

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 82.4 82.0 99.2 95.2 18,993 15s 11
Lord Inquisitor Seru 26.3 18.2 68.6 61.8 2,603 3m 21s 5
Plane of Time (Full Gauntlet) 35.6 21.2 67.8 50.2 6,179 11m 38s 2
Zebuxoruk 7.3 1.6 79.9 1.3 811 5m 18s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-12 15:55 Zebuxoruk Duo Bownyr(Pal/Rng/Rog), Phil(War/Clr/Mnk) 5m 18s 2,237
2026-09-12 14:37 Lord Inquisitor Seru Duo Fellay(Rng/SK/Wiz), Phil(War/Clr/Mnk) 3m 21s 20,966
2026-09-12 14:12 Kerafyrm the Sleeper Duo Fellay(Rng/SK/Wiz), Phil(War/Clr/Mnk) 30s 39,398
2026-09-11 23:52 Lord Inquisitor Seru Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 3m 22s 22,819
2026-09-11 18:48 Kerafyrm the Sleeper Duo Fellay(Rng/SK/Wiz), Phil(War/Clr/Mnk) 15s 50,862
2026-09-11 17:00 Plane of Time (Full Gauntlet) Duo Fellay(Rng/SK/Wiz), Phil(War/Clr/Mnk) 11m 38s 16,180
2026-09-11 04:53 Lord Inquisitor Seru Duo Fellay(Rng/SK/Wiz), Phil(War/Clr/Mnk) 4m 58s 17,076
2026-09-11 04:33 Kerafyrm the Sleeper Duo Fellay(Rng/SK/Wiz), Phil(War/Clr/Mnk) 30s 33,328
2026-09-10 15:02 Lord Inquisitor Seru Duo Fellay(Rng/SK/Wiz), Phil(War/Clr/Mnk) 3m 48s 7,491
2026-09-10 14:34 Kerafyrm the Sleeper Duo Fellay(Rng/SK/Wiz), Phil(War/Clr/Mnk) 50s 18,993
2026-09-10 04:00 Plane of Time (Full Gauntlet) Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 13m 09s 20,480
2026-09-09 18:38 Kerafyrm the Sleeper Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 53s 22,902
2026-09-09 18:26 Lord Inquisitor Seru Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 5m 34s 16,830
2026-09-08 18:55 Kerafyrm the Sleeper Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 41s 29,707
2026-09-08 03:55 Kerafyrm the Sleeper Trio Fellay(Rng/SK/Wiz), Lethal(Pal/Rng/Rog), Phil(War/Clr/Mnk) 43s 28,897
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.