Atalakas

Boss Performance
Overall Parse Average
34.1
Best Parse
86.2
Total Boss Clears
15

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 45.7 86.2 83.3 9,803 39s 12
Plane of Time (Full Gauntlet) 50.1 17.5 43.6 8,013 19m 54s 3

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-13 02:51 Plane of Time (Full Gauntlet) Trio Fomoincarnate(Pal/Rng/Rog), Barghest(Pal/Dru/Nec), Atalakas(SK/Mnk/Rog) 26m 42s 20,708
2026-09-12 03:28 Kerafyrm the Sleeper Solo Atalakas(SK/Mnk/Rog) 2m 38s 7,643
2026-09-10 22:16 Kerafyrm the Sleeper Solo Atalakas(SK/Mnk/Rog) 2m 03s 9,803
2026-09-10 02:21 Kerafyrm the Sleeper Solo Atalakas(SK/Mnk/Rog) 2m 16s 8,870
2026-09-09 23:35 Plane of Time (Full Gauntlet) Trio Yoshihira(War/Clr/Mnk), Atalakas(SK/Mnk/Rog), Namiyo(Clr/Mnk/Rog) 19m 54s 13,426
2026-09-08 23:54 Plane of Time (Full Gauntlet) Trio Atalakas(SK/Mnk/Rog), Goku(War/Pal/Mnk), Nutrix(War/Dru/Mag) 25m 53s 18,772
2026-09-08 23:52 Kerafyrm the Sleeper Trio Yoshihira(War/Clr/Mnk), Atalakas(SK/Mnk/Rog), Namiyo(Clr/Mnk/Rog) 39s 31,890
2026-09-08 02:18 Kerafyrm the Sleeper Solo Atalakas(SK/Mnk/Rog) 3m 51s 4,203
2026-09-04 00:05 Kerafyrm the Sleeper Trio Yoshihira(War/Clr/Mnk), Atalakas(SK/Dru/Rog), Namiyo(Clr/Mnk/Rog) 2m 45s 7,037
2026-09-01 00:58 Kerafyrm the Sleeper Trio Yoshihira(War/Clr/Mnk), Atalakas(SK/Dru/Rog), Namiyo(Clr/Mnk/Rog) 3m 30s 5,922
2026-08-30 20:36 Kerafyrm the Sleeper Trio Yoshihira(War/Clr/Mnk), Atalakas(SK/Dru/Rog), Namiyo(Clr/Mnk/Rog) 3m 27s 5,552
2026-08-29 23:16 Kerafyrm the Sleeper Trio Yoshihira(War/Clr/Mnk), Atalakas(SK/Dru/Rog), Anonymous 4m 33s 4,183
2026-08-29 00:07 Kerafyrm the Sleeper Trio Yoshihira(War/Clr/Mnk), Atalakas(SK/Dru/Rog), Namiyo(Clr/Mnk/Rog) 4m 39s 4,153
2026-08-27 23:02 Kerafyrm the Sleeper Trio Yoshihira(War/Clr/Mnk), Atalakas(SK/Dru/Rog), Namiyo(Clr/Mnk/Rog) 5m 49s 3,379
2026-08-26 23:58 Kerafyrm the Sleeper Duo Yoshihira(War/Clr/Mnk), Atalakas(SK/Dru/Rog) 3m 38s 4,444
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.