Tookky

Boss Performance
Overall Parse Average
81.4
Best Parse
94.8
Total Boss Clears
15

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 78.0 68.2 77.6 78.0 25,610 47s 9
Lord Inquisitor Seru 62.9 32.5 7.6 21.8 11,404 9m 43s 1
Plane of Time (Full Gauntlet) 90.0 83.3 54.4 39.3 15,910 12m 26s 2
Zebuxoruk 94.8 95.8 58.5 73.7 13,671 5m 02s 3

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-11 12:07 Zebuxoruk Duo Tookky(War/Pal/Mnk), Tookster(Clr/Brd/Rog) 6m 34s 15,626
2026-09-10 14:11 Zebuxoruk Trio Tookky(War/Pal/Mnk), Tookster(Clr/Brd/Rog), Frapagul(Clr/SK/Mnk) 7m 08s 16,857
2026-09-10 12:37 Plane of Time (Full Gauntlet) Trio Tookky(War/Pal/Mnk), Tookster(Clr/Brd/Rog), Frapagul(Clr/SK/Mnk) 12m 26s 19,831
2026-09-09 20:49 Kerafyrm the Sleeper Solo Tookky(War/Pal/Mnk) 47s 25,610
2026-09-09 18:29 Lord Inquisitor Seru Trio Tookky(War/Pal/Mnk), Tookster(Clr/Brd/Rog), Frapagul(Clr/SK/Mnk) 9m 43s 12,058
2026-09-04 18:57 Zebuxoruk Trio Tookky(War/Pal/Mnk), Memori(War/Clr/Mnk), Fongi(War/Mnk/Shm) 5m 02s 2,529
2026-09-01 19:07 Plane of Time (Full Gauntlet) Trio Tookky(War/Pal/Mnk), Pouco(War/Pal/Mnk), Coagul(Clr/Brd/Shm) 21m 58s 19,688
2026-09-01 11:49 Kerafyrm the Sleeper Solo Tookky(War/Pal/Mnk) 1m 04s 18,840
2026-08-28 12:10 Kerafyrm the Sleeper Solo Tookky(War/Pal/Mnk) 1m 17s 15,666
2026-08-27 17:33 Kerafyrm the Sleeper Solo Tookky(War/Pal/Mnk) 1m 17s 15,666
2026-08-26 18:08 Kerafyrm the Sleeper Solo Tookky(War/Pal/Mnk) 2m 15s 8,974
2026-08-25 11:35 Kerafyrm the Sleeper Solo Tookky(War/Pal/Mnk) 2m 43s 7,447
2026-08-24 19:02 Kerafyrm the Sleeper Solo Tookky(War/Pal/Mnk) 2m 44s 7,400
2026-08-23 21:36 Kerafyrm the Sleeper Solo Tookky(War/Pal/Mnk) 4m 23s 4,649
2026-08-21 09:47 Kerafyrm the Sleeper Solo Tookky(War/Pal/Mnk) 4m 32s 4,495
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.