Moaxs

Boss Performance
Overall Parse Average
38.3
Best Parse
85.0
Total Boss Clears
13

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 43.2 29.4 85.0 82.2 5,477 34s 9
Plane of Time (Full Gauntlet) 31.5 31.2 68.2 59.1 6,115 11m 37s 4

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-13 11:56 Kerafyrm the Sleeper Duo Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 1m 24s 14,351
2026-09-12 20:47 Kerafyrm the Sleeper Duo Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 1m 20s 15,063
2026-09-11 23:54 Kerafyrm the Sleeper Duo Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 57s 21,133
2026-09-10 22:30 Kerafyrm the Sleeper Duo Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 1m 22s 14,704
2026-09-10 02:14 Plane of Time (Full Gauntlet) Trio Tulam(War/Pal/Mnk), Boba(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 31m 04s 13,152
2026-09-09 22:48 Kerafyrm the Sleeper Duo Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 1m 11s 16,984
2026-09-09 22:29 Plane of Time (Full Gauntlet) Duo Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 13m 31s 14,202
2026-09-08 23:12 Kerafyrm the Sleeper Trio Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber), Fynn(Pal/Mnk/Bst) 40s 30,344
2026-09-07 23:54 Plane of Time (Full Gauntlet) Duo Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 11m 37s 18,327
2026-09-07 16:59 Kerafyrm the Sleeper Duo Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 40s 30,092
2026-09-07 08:32 Plane of Time (Full Gauntlet) Duo Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 19m 33s 10,909
2026-09-07 02:58 Kerafyrm the Sleeper Duo Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 34s 35,382
2026-09-06 11:55 Kerafyrm the Sleeper Duo Tulam(War/Pal/Mnk), Moaxs(Pal/Mnk/Ber) 38s 26,043
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.