Otter

Boss Performance
Overall Parse Average
60.3
Best Parse
86.1
Total Boss Clears
33

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 70.2 100.0 73.8 70.1 13,931 54s 10
Lord Inquisitor Seru 42.6 100.0 86.1 75.3 7,079 1m 58s 10
Plane of Time (Full Gauntlet) 42.3 96.9 37.8 53.2 7,551 16m 56s 7
Zebuxoruk 25.0 79.2 28.3 23.2 6,852 9m 01s 6

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-12 23:04 Kerafyrm the Sleeper Duo Otter(Brd/Mag/Bst), Luminous(Brd/Mag/Bst) 1m 50s 8,995
2026-09-12 22:53 Lord Inquisitor Seru Duo Otter(Brd/Mag/Bst), Luminous(Brd/Mag/Bst) 6m 59s 7,079
2026-09-11 16:36 Zebuxoruk Duo Otter(Brd/Mag/Bst), Chatbleu(SK/Rog/Wiz) 16m 24s 4,691
2026-09-11 15:45 Kerafyrm the Sleeper Trio Healianna(Clr/Shm/Bst), Otter(Brd/Mag/Bst), Ralph(Brd/Mag/Bst) 1m 58s 10,363
2026-09-11 15:31 Lord Inquisitor Seru Trio Healianna(Clr/Shm/Bst), Otter(Brd/Mag/Bst), Ralph(Brd/Mag/Bst) 8m 50s 5,305
2026-09-11 02:17 Plane of Time (Full Gauntlet) Trio Otter(Brd/Mag/Bst), Ebear(Nec/Mag/Bst), Chatbleu(SK/Rog/Wiz) 19m 59s 15,427
2026-09-10 23:30 Zebuxoruk Duo Otter(Brd/Mag/Bst), Chatbleu(SK/Rog/Wiz) 16m 05s 4,400
2026-09-10 23:11 Plane of Time (Full Gauntlet) Duo Otter(Brd/Mag/Bst), Chatbleu(SK/Rog/Wiz) 16m 56s 10,765
2026-09-10 08:03 Lord Inquisitor Seru Solo Otter(Brd/Mag/Bst) 8m 50s 4,849
2026-09-10 07:14 Kerafyrm the Sleeper Solo Otter(Brd/Mag/Bst) 1m 09s 13,931
2026-09-09 14:46 Kerafyrm the Sleeper Duo Otter(Brd/Mag/Bst), Ralph(Brd/Mag/Bst) 1m 33s 12,473
2026-09-09 04:31 Zebuxoruk Duo Otter(Brd/Mag/Bst), Habanero(Dru/Mag/Enc) 9m 01s 7,649
2026-09-09 04:19 Plane of Time (Full Gauntlet) Duo Otter(Brd/Mag/Bst), Habanero(Dru/Mag/Enc) 17m 35s 9,017
2026-09-08 04:50 Zebuxoruk Solo Otter(Brd/Mag/Bst) 11m 24s 6,852
2026-09-08 04:23 Plane of Time (Full Gauntlet) Duo Saeba(War/Pal/Mnk), Otter(Brd/Mag/Bst) 21m 11s 16,847
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.