Zeekicks

Boss Performance
Overall Parse Average
90.2
Best Parse
96.0
Total Boss Clears
27

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 96.0 90.0 92.4 93.6 44,524 27s 9
Lord Inquisitor Seru 94.8 92.3 88.3 90.1 33,226 1m 52s 9
Plane of Time (Full Gauntlet) 72.5 57.5 61.8 77.4 14,046 15m 22s 4
Zebuxoruk 92.7 92.7 92.7 91.5 12,236 4m 05s 5

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-13 06:50 Lord Inquisitor Seru Trio Zeekicks(War/Pal/Mnk), Lohgain(Clr/Mnk/Ber), Earwax(Dru/Nec/Enc) 1m 52s 54,770
2026-09-12 06:48 Zebuxoruk Duo Zeekicks(War/Pal/Mnk), Earshy(War/Pal/Mnk) 5m 11s 18,235
2026-09-11 07:40 Zebuxoruk Duo Zeekicks(War/Pal/Mnk), Inconceivabaal(War/Mnk/Brd) 4m 05s 21,434
2026-09-11 07:03 Plane of Time (Full Gauntlet) Solo Zeekicks(War/Pal/Mnk) 17m 20s 12,449
2026-09-11 06:33 Kerafyrm the Sleeper Duo Zeekicks(War/Pal/Mnk), Tigre(Rng/Wiz/Mag) 27s 44,524
2026-09-11 06:23 Lord Inquisitor Seru Solo Zeekicks(War/Pal/Mnk) 10m 14s 10,668
2026-09-10 07:05 Zebuxoruk Duo Zeekicks(War/Pal/Mnk), Shin(Pal/Mnk/Ber) 7m 27s 12,932
2026-09-10 05:56 Lord Inquisitor Seru Trio Zeekicks(War/Pal/Mnk), Shin(Pal/Mnk/Ber), Kaishot(Rng/Brd/Rog) 6m 47s 16,830
2026-09-10 05:39 Kerafyrm the Sleeper Trio Zeekicks(War/Pal/Mnk), Kaishot(Rng/Brd/Rog), Tigre(Rng/Wiz/Mag) 46s 32,707
2026-09-09 04:29 Kerafyrm the Sleeper Solo Zeekicks(War/Pal/Mnk) 29s 41,448
2026-09-09 02:33 Plane of Time (Full Gauntlet) Duo Zeekicks(War/Pal/Mnk), Gnarly(War/Pal/Mnk) 17m 20s 23,856
2026-09-09 01:52 Lord Inquisitor Seru Solo Zeekicks(War/Pal/Mnk) 9m 09s 10,707
2026-09-08 02:52 Plane of Time (Full Gauntlet) Solo Zeekicks(War/Pal/Mnk) 18m 19s 11,786
2026-09-07 21:37 Kerafyrm the Sleeper Solo Zeekicks(War/Pal/Mnk) 51s 23,609
2026-09-07 21:27 Lord Inquisitor Seru Duo Zeekicks(War/Pal/Mnk), Stormraptor(Pal/Rng/Rog) 7m 42s 13,631
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.